rlLoadShaderBuffer function

int rlLoadShaderBuffer(
  1. int size,
  2. MemoryPointer<RVoid> data,
  3. int usageHint
)

See RaylibRlglFlatModule.rlLoadShaderBuffer.

Implementation

int rlLoadShaderBuffer(
  int size,
  MemoryPointer<RVoid> data,
  int usageHint,
) => _module.rlLoadShaderBuffer(size, data, usageHint);