MatrixPerspective function
Implementation
MatrixD MatrixPerspective(
double fovY,
double aspect,
double nearPlane,
double farPlane,
) => _module.MatrixPerspective(fovY, aspect, nearPlane, farPlane);
MatrixD MatrixPerspective(
double fovY,
double aspect,
double nearPlane,
double farPlane,
) => _module.MatrixPerspective(fovY, aspect, nearPlane, farPlane);