GuiLoadStyleFromMemory function

void GuiLoadStyleFromMemory(
  1. MemoryPointer<RUnsignedChar> fileData,
  2. int dataSize
)

See RaylibGuiFlatModule.GuiLoadStyle.

Implementation

void GuiLoadStyleFromMemory(
  MemoryPointer<RUnsignedChar> fileData,
  int dataSize,
) => _module.GuiLoadStyleFromMemory(fileData, dataSize);