DrawTriangleStrip3D function

void DrawTriangleStrip3D(
  1. StructPointer<Vector3D> points,
  2. int pointCount,
  3. ColorD color
)

See RaylibCoreFlatModule.DrawTriangleStrip3D.

Implementation

void DrawTriangleStrip3D(
  StructPointer<Vector3D> points,
  int pointCount,
  ColorD color,
) => _module.DrawTriangleStrip3D(points, pointCount, color);