CameraYaw method

  1. @override
void CameraYaw(
  1. Camera3DD camera,
  2. num angle,
  3. bool rotateAroundTarget
)
override

Implementation

@override
void CameraYaw(
  Camera3DD camera,
  num angle,
  bool rotateAroundTarget,
) => run(
  () => RaylibDebugLabels.CameraYaw(camera, angle, rotateAroundTarget),
  () => rl.Temp.Camera3D$.RefUpdate1(camera,
    (pc) => rl.Camera.CameraYaw.run3(
      pc.toJS,
      angle.toJS,
      rotateAroundTarget.toJS,
    ),
  ),
);