CameraPitch method
void
CameraPitch()
override
Implementation
@override
void CameraPitch(
Camera3DD camera,
num angle,
bool lockView,
bool rotateAroundTarget,
bool rotateUp,
) => run(
() => RaylibDebugLabels.CameraPitch(camera, angle, lockView, rotateAroundTarget, rotateUp),
() => rl.Temp.Camera3D$.RefUpdate1(camera,
(pc) => rl.Camera.CameraPitch.run5(
pc.toJS,
angle.toJS,
lockView.toJS,
rotateAroundTarget.toJS,
rotateUp.toJS,
),
),
);