SetSoundPitch method
Implementation
@override
void SetSoundPitch(
SoundD sound,
num pitch,
) => run(
() => RaylibDebugLabels.SetSoundPitch(sound, pitch),
() => rl.Audio.SetSoundPitch.run2(
rl.Temp.Sound$.Ref1(sound).toJS,
pitch.toJS,
),
);