SetSoundPan method

  1. @override
void SetSoundPan(
  1. SoundD sound,
  2. num pan
)
override

Implementation

@override
void SetSoundPan(
  SoundD sound,
  num pan,
) => run(
  () => RaylibDebugLabels.SetSoundPan(sound, pan),
  () => rl.Audio.SetSoundPan.run2(
    rl.Temp.Sound$.Ref1(sound).toJS,
    pan.toJS,
  ),
);