LoadAudioStream method
Implementation
@override
AudioStreamD LoadAudioStream(
num sampleRate,
num sampleSize,
num channels,
) => run(
() => RaylibDebugLabels.LoadAudioStream(sampleRate, sampleSize, channels),
() => rl.Temp.AudioStream$.RefCapture(
RaylibCaptureIds.LoadAudioStream(sampleRate, sampleSize, channels),
(p) => rl.Audio.LoadAudioStream.run4(
p.toJS,
sampleRate.toJS,
sampleSize.toJS,
channels.toJS,
),
),
);