wasmWriteInto method
Implementation
@override
void wasmWriteInto(WasmWriter writer) {
writer.Int32(bones.length);
writer.Int32(frameCount);
writer.wasmptr(_bones.ptr);
writer.wasmptr(_framePoses.ptr);
writer.charArray(name, nameLength);
_bones.onPointer((p) => p.writeArray(_bones.inner));
_framePoses.onPointer((p) => p.writeMatrix(_framePoses.inner));
}