textureId property

  1. @override
int get textureId
override

Implementation

@override get textureId {
  structOnOp((p) => _textureId = p.readerAt(_o[.textureId]).Uint32());
  return _textureId;
}
  1. @override
set textureId (int value)
override

Implementation

@override set textureId(int value) {
  _textureId = value;
  structOnOp((p) => p.writerAt(_o[.textureId]).Uint32(value));
}