rlLoadComputeShaderProgram method

  1. @override
int rlLoadComputeShaderProgram(
  1. num shaderId
)
override

Implementation

@override
int rlLoadComputeShaderProgram(
  num shaderId,
) => run(
  () => RaylibDebugLabels.rlLoadComputeShaderProgram(shaderId),
  () => rl.Rlgl.rlLoadComputeShaderProgram.run1(
    shaderId.toJS,
  ).toInt(),
);