rlBlitFramebuffer method
void
rlBlitFramebuffer(
- num srcX,
- num srcY,
- num srcWidth,
- num srcHeight,
- num dstX,
- num dstY,
- num dstWidth,
- num dstHeight,
- num bufferMask,
override
Implementation
@override
void rlBlitFramebuffer(
num srcX,
num srcY,
num srcWidth,
num srcHeight,
num dstX,
num dstY,
num dstWidth,
num dstHeight,
num bufferMask,
) => run(
() => RaylibDebugLabels.rlBlitFramebuffer(srcX, srcY, srcWidth, srcHeight, dstX, dstY, dstWidth, dstHeight, bufferMask),
() => rl.Rlgl.rlBlitFramebuffer.run9(
srcX.toJS,
srcY.toJS,
srcWidth.toJS,
srcHeight.toJS,
dstX.toJS,
dstY.toJS,
dstWidth.toJS,
dstHeight.toJS,
bufferMask.toJS,
),
);