drawTriangle method

  1. @override
void drawTriangle(
  1. Vector2D v1,
  2. Vector2D v2,
  3. Vector2D v3,
  4. ColorD color,
)
override

Implementation

@override
void drawTriangle(Vector2D v1, Vector2D v2, Vector2D v3, ColorD color)
  => rl.CoreD.DrawTriangle(v1, v2, v3, color);