RaylibRlglConstants class
Dart-side mirror of Rlgl's compile-time constants (RLGL_VERSION, RL_DEFAULT_BATCH_BUFFER_ELEMENTS, etc.),
kept in the base package so both backends share a single source of truth.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- RL_BLEND_COLOR → int
-
final
- RL_BLEND_DST_ALPHA → int
-
final
- RL_BLEND_DST_RGB → int
-
final
- RL_BLEND_EQUATION → int
-
final
- RL_BLEND_EQUATION_ALPHA → int
-
final
- RL_BLEND_EQUATION_RGB → int
-
final
- RL_BLEND_SRC_ALPHA → int
-
final
- RL_BLEND_SRC_RGB → int
-
final
- RL_COMPUTE_SHADER → int
-
final
- RL_CONSTANT_ALPHA → int
-
final
- RL_CONSTANT_COLOR → int
-
final
- RL_CULL_DISTANCE_FAR → double
-
final
- RL_CULL_DISTANCE_NEAR → double
-
final
- RL_DEFAULT_BATCH_BUFFER_ELEMENTS → int
-
final
- RL_DEFAULT_BATCH_BUFFERS → int
-
final
- RL_DEFAULT_BATCH_DRAWCALLS → int
-
final
- RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD → int
-
final
- RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 → int
-
final
- RL_DRAW_FRAMEBUFFER → int
-
final
- RL_DST_ALPHA → int
-
final
- RL_DST_COLOR → int
-
final
- RL_DYNAMIC_COPY → int
-
final
- RL_DYNAMIC_DRAW → int
-
final
- RL_DYNAMIC_READ → int
-
final
- RL_FLOAT → int
-
final
- RL_FRAGMENT_SHADER → int
-
final
- RL_FUNC_ADD → int
-
final
- RL_FUNC_REVERSE_SUBTRACT → int
-
final
- RL_FUNC_SUBTRACT → int
-
final
- RL_LINES → int
-
final
- RL_MAX → int
-
final
- RL_MAX_MATRIX_STACK_SIZE → int
-
final
- RL_MAX_SHADER_LOCATIONS → int
-
final
- RL_MIN → int
-
final
- RL_MODELVIEW → int
-
final
- RL_ONE → int
-
final
- RL_ONE_MINUS_CONSTANT_ALPHA → int
-
final
- RL_ONE_MINUS_CONSTANT_COLOR → int
-
final
- RL_ONE_MINUS_DST_ALPHA → int
-
final
- RL_ONE_MINUS_DST_COLOR → int
-
final
- RL_ONE_MINUS_SRC_ALPHA → int
-
final
- RL_ONE_MINUS_SRC_COLOR → int
-
final
- RL_PROJECTION → int
-
final
- RL_QUADS → int
-
final
- RL_READ_FRAMEBUFFER → int
-
final
- RL_SHADER_LOC_MAP_DIFFUSE → int
-
final
- RL_SHADER_LOC_MAP_SPECULAR → int
-
final
- RL_SRC_ALPHA → int
-
final
- RL_SRC_ALPHA_SATURATE → int
-
final
- RL_SRC_COLOR → int
-
final
- RL_STATIC_COPY → int
-
final
- RL_STATIC_DRAW → int
-
final
- RL_STATIC_READ → int
-
final
- RL_STREAM_COPY → int
-
final
- RL_STREAM_DRAW → int
-
final
- RL_STREAM_READ → int
-
final
- RL_TEXTURE → int
-
final
- RL_TEXTURE_FILTER_ANISOTROPIC → int
-
final
- RL_TEXTURE_FILTER_LINEAR → int
-
final
- RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST → int
-
final
- RL_TEXTURE_FILTER_MIP_LINEAR → int
-
final
- RL_TEXTURE_FILTER_MIP_NEAREST → int
-
final
- RL_TEXTURE_FILTER_NEAREST → int
-
final
- RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR → int
-
final
- RL_TEXTURE_MAG_FILTER → int
-
final
- RL_TEXTURE_MIN_FILTER → int
-
final
- RL_TEXTURE_MIPMAP_BIAS_RATIO → int
-
final
- RL_TEXTURE_WRAP_CLAMP → int
-
final
- RL_TEXTURE_WRAP_MIRROR_CLAMP → int
-
final
- RL_TEXTURE_WRAP_MIRROR_REPEAT → int
-
final
- RL_TEXTURE_WRAP_REPEAT → int
-
final
- RL_TEXTURE_WRAP_S → int
-
final
- RL_TEXTURE_WRAP_T → int
-
final
- RL_TRIANGLES → int
-
final
- RL_UNSIGNED_BYTE → int
-
final
- RL_VERTEX_SHADER → int
-
final
- RL_ZERO → int
-
final
- RLGL_VERSION → String
-
final