RaylibCameraModuleBase<R extends RaylibBase, Camera3DStructType extends Camera3DBase<Camera3DStructType, Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType>, MatrixStructType extends MatrixBase<MatrixStructType, Vector3StructType, QuaternionStructType, Vector4StructType>, QuaternionStructType extends QuaternionBase<QuaternionStructType, MatrixStructType, Vector3StructType, Vector4StructType>, Vector3StructType extends Vector3Base<Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType>, Vector4StructType extends Vector4Base<Vector4StructType, QuaternionStructType, MatrixStructType, Vector3StructType>> constructor

RaylibCameraModuleBase<R extends RaylibBase, Camera3DStructType extends Camera3DBase<Camera3DStructType, Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType>, MatrixStructType extends MatrixBase<MatrixStructType, Vector3StructType, QuaternionStructType, Vector4StructType>, QuaternionStructType extends QuaternionBase<QuaternionStructType, MatrixStructType, Vector3StructType, Vector4StructType>, Vector3StructType extends Vector3Base<Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType>, Vector4StructType extends Vector4Base<Vector4StructType, QuaternionStructType, MatrixStructType, Vector3StructType>>(
  1. R rl
)

Implementation

RaylibCameraModuleBase(super.rl);