setDart method

  1. @override
MeshD setDart(
  1. MeshD o
)
override

Copies the fields of o into this instance.

Implementation

@override
MeshD setDart(MeshD o) {
  vertexCount = o.vertexCount;
  triangleCount = o.triangleCount;
  boneCount = o.boneCount;
  vertices = .from(o.vertices);
  texcoords = .from(o.texcoords);
  texcoords2 = .from(o.texcoords2);
  normals = .from(o.normals);
  tangents = .from(o.tangents);
  colors = .from(o.colors);
  indices = .from(o.indices);
  boneCount = o.boneCount;
  boneIndices = .from(o.boneIndices);
  boneWeights = .from(o.boneWeights);
  animVertices = .from(o.animVertices);
  animNormals = .from(o.animNormals);
  vaoId = o.vaoId;
  vboId = .from(o.vboId);
  return this;
}