struct property
Describes the raw memory layout, construction, and pointer representation of this struct type.
Implementation
static final StructType<GestureEventD> struct = .new(
factory: GestureEventD.new,
layout: .aligned<GestureEventField>({
.touchAction: RInt(),
.pointCount: RInt(),
.pointId: RArray(RInt(), BASE_maxTouchPoints),
.position: RArray(RStruct(Vector2D.struct), BASE_maxTouchPoints),
}),
);