RaylibVector4FlatExt<R extends RaylibBase> class
abstract
Exposes Raylib's vector math API as module-level functions by delegating to the corresponding Vector4D methods/factories. Exists purely for Raylib API symmetry.
- Inheritance
-
- Object
- RaylibModule<
R> - RaylibVector4FlatExt
Constructors
- RaylibVector4FlatExt(R rl)
Properties
-
$
→ RaylibTemp<
RaylibBase> -
See RaylibTemp.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- rl → R
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
debug(
bool v) → void -
Enables or disables debug logging for this module.
inherited
-
debugError(
String message) → void -
Logs
messageat error level if debug is enabled andmessagepasses all filters.inherited -
debugFilter(
bool filter(String)) → void -
Adds a predicate that gates debug output. Only messages satisfying at least one filter are logged.
inherited
-
debugInfo(
String message) → void -
Logs
messageat info level if debug is enabled andmessagepasses all filters.inherited -
debugTime(
bool v) → void -
Enables or disables per-call timing output alongside debug logs.
inherited
-
debugWarn(
String message) → void -
Logs
messageat warn level if debug is enabled andmessagepasses all filters.inherited -
disableSync<
T> (T f()) → T -
Executes
fwith RaylibTemp syncing temporarily disabled, restoring the previous sync state afterward.inherited -
dispose(
) → void -
Calls all registered onDispose callbacks and clears them.
inherited
-
disposeStructWithOpFreed<
D extends RaylibStruct< (D> >D struct, void fn(StructPointer< D> ptr)) → void -
Disposes
struct, invokesfnwith its underlying pointer, and then frees the temporary allocation backing the pointer, if any.inherited -
disposeStructWithOpUnslotted<
D extends RaylibStruct< (D> >D struct, void fn(StructPointer< D> ptr)) → void -
Disposes
struct, invokesfnwith its underlying pointer, and then unslots the temporary allocation backing the pointer, if any.inherited -
load(
) → void -
Override to perform one-time module initialization.
inherited
-
logError(
Object? message) → void -
inherited
-
logInfo(
Object? message) → void -
inherited
-
logWarn(
Object? message) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDispose(
void fn()) → void -
Registers
fnto be called when this module is disposed.inherited -
run<
T> (String name(), T f()) → T -
Executes
f, logging its label (and optionally timing it) when debug is enabled and the label passes all filters.inherited -
toString(
) → String -
A string representation of this object.
inherited
-
Vector4Add(
Vector4D v1, Vector4D v2) → Vector4D - Add two vectors
-
Vector4AddValue(
Vector4D v, double add) → Vector4D - Add value to vector components
-
Vector4Distance(
Vector4D v1, Vector4D v2) → double - Calculate distance between two vectors
-
Vector4DistanceSqr(
Vector4D v1, Vector4D v2) → double - Calculate square distance between two vectors
-
Vector4Divide(
Vector4D v1, Vector4D v2) → Vector4D - Divide vector by vector
-
Vector4DotProduct(
Vector4D v1, Vector4D v2) → double - Vectors dot product
-
Vector4Equals(
Vector4D p, Vector4D q) → bool - Check whether two given vectors are almost equal
-
Vector4Invert(
Vector4D v) → Vector4D - Invert the given vector
-
Vector4Length(
Vector4D v) → double - Vector length
-
Vector4LengthSqr(
Vector4D v) → double - Vector square length
-
Vector4Lerp(
Vector4D v1, Vector4D v2, double amount) → Vector4D - Calculate linear interpolation between two vectors
-
Vector4Max(
Vector4D v1, Vector4D v2) → Vector4D - Get max value for each pair of components
-
Vector4Min(
Vector4D v1, Vector4D v2) → Vector4D - Get min value for each pair of components
-
Vector4MoveTowards(
Vector4D v, Vector4D target, double maxDistance) → Vector4D - Move Vector towards target
-
Vector4Multiply(
Vector4D v1, Vector4D v2) → Vector4D - Multiply vector by vector
-
Vector4Negate(
Vector4D v) → Vector4D - Negate vector
-
Vector4Normalize(
Vector4D v) → Vector4D - Normalize provided vector
-
Vector4One(
) → Vector4D - Get vector one
-
Vector4Scale(
Vector4D v, double scale) → Vector4D - Scale vector components by value (multiply)
-
Vector4Subtract(
Vector4D v1, Vector4D v2) → Vector4D - Substract vectors
-
Vector4SubtractValue(
Vector4D v, double add) → Vector4D - Substract value from vector components
-
Vector4Zero(
) → Vector4D - Get vector zero
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited