textureId property
int
get
textureId
Texture id to be used on the draw -> Use to create new draw call if changes
Implementation
int get textureId => _textureId = field_textureId.readOr(op, _textureId);
set
textureId
(int value)
Implementation
set textureId(int value) => _textureId = field_textureId.writeOr(op, value);