textureId property

int get textureId

Texture id to be used on the draw -> Use to create new draw call if changes

Implementation

int get textureId => _textureId = field_textureId.readOr(op, _textureId);
set textureId (int value)

Implementation

set textureId(int value) => _textureId = field_textureId.writeOr(op, value);