rlUpdateVertexBuffer abstract method

void rlUpdateVertexBuffer(
  1. int bufferId,
  2. MemoryPointer<RVoid> data,
  3. int dataSize,
  4. int offset,
)

Update vertex buffer object data on GPU buffer

Implementation

void rlUpdateVertexBuffer(
  int bufferId,
  MemoryPointer<RVoid> data,
  int dataSize,
  int offset,
);