rlReadShaderBuffer abstract method

void rlReadShaderBuffer(
  1. int id,
  2. MemoryPointer<RVoid> dest,
  3. int count,
  4. int offset,
)

Read SSBO buffer data (GPU->CPU)

Implementation

void rlReadShaderBuffer(
  int id,
  MemoryPointer<RVoid> dest,
  int count,
  int offset,
);