rlLoadTextureCubemap abstract method

int rlLoadTextureCubemap(
  1. MemoryPointer<RVoid> data,
  2. int size,
  3. int format,
  4. int mipmapCount,
)

Load texture cubemap data

Implementation

int rlLoadTextureCubemap(
  MemoryPointer<RVoid> data,
  int size,
  int format,
  int mipmapCount,
);