rlLoadTexture abstract method

int rlLoadTexture(
  1. MemoryPointer<RVoid> data,
  2. int width,
  3. int height,
  4. int format,
  5. int mipmapCount,
)

Load texture data

Implementation

int rlLoadTexture(
  MemoryPointer<RVoid> data,
  int width,
  int height,
  int format,
  int mipmapCount,
);