CreateLight abstract method

LightD CreateLight(
  1. int type,
  2. Vector3D position,
  3. Vector3D target,
  4. ColorD color,
  5. ShaderD shader,
)

Create a light and get its shader locations

Implementation

LightD CreateLight(
  int type,
  Vector3D position,
  Vector3D target,
  ColorD color,
  ShaderD shader,
);