GuiGrid abstract method

int GuiGrid(
  1. RectangleD bounds,
  2. MemoryPointer<RInt8> text,
  3. double spacing,
  4. int subdivs,
  5. StructPointer<Vector2D> mouseCell,
)

Grid control

Implementation

int GuiGrid(
  RectangleD bounds,
  MemoryPointer<RChar> text,
  double spacing,
  int subdivs,
  StructPointer<Vector2D> mouseCell,
);