RaylibCoreModuleCaptureIds class
Produces stable slot key strings identifying the allocation origin of each Core module function's captured Struct.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
GenImageCellular(
num width, num height, num tileSize) → String -
GenImageChecked(
num width, num height, num checksX, num checksY, ColorBase< ColorBase> col1, ColorBase<ColorBase> col2) → String -
GenImageColor(
num width, num height, ColorBase< ColorBase> color) → String -
GenImageFontAtlas(
List< GlyphInfoBase< glyphs, num fontSize, num padding, num packMethod) → StringGlyphInfoBase< >dynamic, ImageBase> , ImageBase> -
GenImageGradientLinear(
num width, num height, num direction, ColorBase< ColorBase> start, ColorBase<ColorBase> end) → String -
GenImageGradientRadial(
num width, num height, num density, ColorBase< ColorBase> inner, ColorBase<ColorBase> outer) → String -
GenImageGradientSquare(
num width, num height, num density, ColorBase< ColorBase> inner, ColorBase<ColorBase> outer) → String -
GenImagePerlinNoise(
num width, num height, num offsetX, num offsetY, num scale) → String -
GenImageText(
num width, num height, String text) → String -
GenImageWhiteNoise(
num width, num height, num factor) → String -
GenMeshCone(
num radius, num height, num slices) → String -
GenMeshCube(
num width, num height, num length) → String -
GenMeshCubicmap(
ImageBase< ImageBase> cubicmap, Vector3Base<Vector3Base, MatrixBase, QuaternionBase, Vector4Base> cubeSize) → String -
GenMeshCylinder(
num radius, num height, num slices) → String -
GenMeshHeightmap(
ImageBase< ImageBase> heightmap, Vector3Base<Vector3Base, MatrixBase, QuaternionBase, Vector4Base> size) → String -
GenMeshHemiSphere(
num radius, num rings, num slices) → String -
GenMeshKnot(
num radius, num size, num radSeg, num sides) → String -
GenMeshPlane(
num width, num length, num resX, num resZ) → String -
GenMeshPoly(
num sides, num radius) → String -
GenMeshSphere(
num radius, num rings, num slices) → String -
GenMeshTorus(
num radius, num size, num radSeg, num sides) → String -
GetClipboardImage(
) → String -
GetFontDefault(
) → String -
ImageCopy(
ImageBase< ImageBase> image) → String -
ImageFromChannel(
ImageBase< ImageBase> image, num selectedChannel) → String -
ImageFromImage(
ImageBase< ImageBase> image, RectangleBase<RectangleBase> rec) → String -
ImageText(
String text, num fontSize, ColorBase< ColorBase> color) → String -
ImageTextEx(
FontBase< FontBase< font, String text, num fontSize, num spacing, ColorBase<dynamic, TextureBase, RectangleBase, GlyphInfoBase< , TextureBase, RectangleBase, GlyphInfoBase<dynamic, ImageBase> , ImageBase>dynamic, ImageBase> , ImageBase>ColorBase> tint) → String -
LoadAutomationEventList(
String? fileName) → String -
LoadDirectoryFiles(
String dirPath) → String -
LoadDirectoryFilesEx(
String basePath, String filter, bool scanSubdirs) → String -
LoadDroppedFiles(
) → String -
LoadFont(
String fileName) → String -
LoadFontEx(
String fileName, num fontSize, [Int32List? codepoints, num? codePointCount]) → String -
LoadFontFromImage(
ImageBase< ImageBase> image, ColorBase<ColorBase> key, num firstChar) → String -
LoadFontFromMemory(
String fileType, Uint8List fileData, num fontSize, Int32List codepoints) → String -
LoadImage(
String fileName) → String -
LoadImageAnim(
String fileName) → String -
LoadImageAnimFromMemory(
String fileType, Uint8List fileData) → String -
LoadImageFromMemory(
String fileType, Uint8List fileData) → String -
LoadImageFromScreen(
) → String -
LoadImageFromTexture(
TextureBase< TextureBase> texture) → String -
LoadImageRaw(
String fileName, num width, num height, PixelFormat format, num headerSize) → String -
LoadMaterialDefault(
) → String -
LoadModel(
String fileName) → String -
LoadModelFromMesh(
MeshBase< MeshBase< mesh) → Stringdynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> -
LoadRenderTexture(
num width, num height) → String -
LoadShader(
String? vsFileName, String? fsFileName) → String -
LoadShaderFromMemory(
String? vsCode, String? fsCode) → String -
LoadTexture(
String fileName) → String -
LoadTextureCubemap(
ImageBase< ImageBase> image, CubemapLayout layout) → String -
LoadTextureFromImage(
ImageBase< ImageBase> image) → String -
LoadVrStereoConfig(
VrDeviceInfoBase< VrDeviceInfoBase> device) → String -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited