RaylibCameraModuleBase<R extends RaylibBase, Camera3DStructType extends Camera3DBase<Camera3DStructType, Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType> , MatrixStructType extends MatrixBase<MatrixStructType, Vector3StructType, QuaternionStructType, Vector4StructType> , QuaternionStructType extends QuaternionBase<QuaternionStructType, MatrixStructType, Vector3StructType, Vector4StructType> , Vector3StructType extends Vector3Base<Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType> , Vector4StructType extends Vector4Base<Vector4StructType, QuaternionStructType, MatrixStructType, Vector3StructType> > constructor
RaylibCameraModuleBase<R extends RaylibBase, Camera3DStructType extends Camera3DBase<Camera3DStructType, Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType> , MatrixStructType extends MatrixBase<MatrixStructType, Vector3StructType, QuaternionStructType, Vector4StructType> , QuaternionStructType extends QuaternionBase<QuaternionStructType, MatrixStructType, Vector3StructType, Vector4StructType> , Vector3StructType extends Vector3Base<Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType> , Vector4StructType extends Vector4Base<Vector4StructType, QuaternionStructType, MatrixStructType, Vector3StructType> > (
- R rl
Implementation
RaylibCameraModuleBase(super.rl);