rlEnableFramebuffer method

void rlEnableFramebuffer(
  1. num id
)

Enable render texture (fbo)

Implementation

void rlEnableFramebuffer(
  num id,
) => run(
  () => _debugLabels.rlEnableFramebuffer(id),
  () => _flat.rlEnableFramebuffer(
    id.toInt(),
  ),
);