rlColor4f method
Define one vertex (color) - 4 float
Implementation
void rlColor4f(
num x,
num y,
num z,
num w,
) => run(
() => _debugLabels.rlColor4f(x, y, z, w),
() => _flat.rlColor4f(
x.toDouble(),
y.toDouble(),
z.toDouble(),
w.toDouble(),
),
);