rlColor4f method

void rlColor4f(
  1. num x,
  2. num y,
  3. num z,
  4. num w,
)

Define one vertex (color) - 4 float

Implementation

void rlColor4f(
  num x,
  num y,
  num z,
  num w,
) => run(
  () => _debugLabels.rlColor4f(x, y, z, w),
  () => _flat.rlColor4f(
    x.toDouble(),
    y.toDouble(),
    z.toDouble(),
    w.toDouble(),
  ),
);