UnloadRenderTexture method

void UnloadRenderTexture(
  1. RenderTextureD target
)

Unload render texture from GPU memory (VRAM)

Implementation

void UnloadRenderTexture(
  RenderTextureD target,
) => run(
  () => _debugLabels.UnloadRenderTexture(target),
  () => _flat.UnloadRenderTexture(
    target,
  ),
);