DrawSplineBezierCubic method
Draw spline: Cubic Bezier, minimum 4 points (2 control points): p1, c2, c3, p4, c5, c6...
Implementation
void DrawSplineBezierCubic(
List<Vector2D> points,
num thick,
ColorD color,
) => run(
() => _debugLabels.DrawSplineBezierCubic(points, thick, color),
() => _flat.DrawSplineBezierCubic(
$.Vector2$.ArrayStruct(points),
points.length,
thick.toDouble(),
color,
),
);