DrawSplineBezierCubic method

void DrawSplineBezierCubic(
  1. List<Vector2D> points,
  2. num thick,
  3. ColorD color
)

Draw spline: Cubic Bezier, minimum 4 points (2 control points): p1, c2, c3, p4, c5, c6...

Implementation

void DrawSplineBezierCubic(
  List<Vector2D> points,
  num thick,
  ColorD color,
) => run(
  () => _debugLabels.DrawSplineBezierCubic(points, thick, color),
  () => _flat.DrawSplineBezierCubic(
    $.Vector2$.ArrayStruct(points),
    points.length,
    thick.toDouble(),
    color,
  ),
);