GetCameraRight method

Vector3D GetCameraRight(
  1. Camera3DD camera
)

Returns the right vector (normalized) of camera.

Implementation

Vector3D GetCameraRight(
  Camera3DD camera,
) => run(
  () => _debugLabels.GetCameraRight(camera),
  () => _flat.GetCameraRight(
    $.Camera3D$.Ref1(camera),
  ),
);