RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS property
int
get
RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS
Implementation
int get RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS => RaylibRlglConstants.RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS;