RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS property

int get RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS

Implementation

int get RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS => RaylibRlglConstants.RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS;