RaylibRlglConstants class

Dart-side mirror of Rlgl's compile-time constants (RLGL_VERSION, RL_DEFAULT_BATCH_BUFFER_ELEMENTS, etc.), kept in the base package so both backends share a single source of truth.

Constructors

RaylibRlglConstants()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

RL_BLEND_COLOR int
final
RL_BLEND_DST_ALPHA int
final
RL_BLEND_DST_RGB int
final
RL_BLEND_EQUATION int
final
RL_BLEND_EQUATION_ALPHA int
final
RL_BLEND_EQUATION_RGB int
final
RL_BLEND_SRC_ALPHA int
final
RL_BLEND_SRC_RGB int
final
RL_COMPUTE_SHADER int
final
RL_CONSTANT_ALPHA int
final
RL_CONSTANT_COLOR int
final
RL_CULL_DISTANCE_FAR double
final
RL_CULL_DISTANCE_NEAR double
final
RL_DEFAULT_BATCH_BUFFER_ELEMENTS int
final
RL_DEFAULT_BATCH_BUFFERS int
final
RL_DEFAULT_BATCH_DRAWCALLS int
final
RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD int
final
RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 int
final
RL_DRAW_FRAMEBUFFER int
final
RL_DST_ALPHA int
final
RL_DST_COLOR int
final
RL_DYNAMIC_COPY int
final
RL_DYNAMIC_DRAW int
final
RL_DYNAMIC_READ int
final
RL_FLOAT int
final
RL_FRAGMENT_SHADER int
final
RL_FUNC_ADD int
final
RL_FUNC_REVERSE_SUBTRACT int
final
RL_FUNC_SUBTRACT int
final
RL_LINES int
final
RL_MAX int
final
RL_MAX_MATRIX_STACK_SIZE int
final
RL_MAX_SHADER_LOCATIONS int
final
RL_MIN int
final
RL_MODELVIEW int
final
RL_ONE int
final
RL_ONE_MINUS_CONSTANT_ALPHA int
final
RL_ONE_MINUS_CONSTANT_COLOR int
final
RL_ONE_MINUS_DST_ALPHA int
final
RL_ONE_MINUS_DST_COLOR int
final
RL_ONE_MINUS_SRC_ALPHA int
final
RL_ONE_MINUS_SRC_COLOR int
final
RL_PROJECTION int
final
RL_QUADS int
final
RL_READ_FRAMEBUFFER int
final
RL_SHADER_LOC_MAP_DIFFUSE int
final
RL_SHADER_LOC_MAP_SPECULAR int
final
RL_SRC_ALPHA int
final
RL_SRC_ALPHA_SATURATE int
final
RL_SRC_COLOR int
final
RL_STATIC_COPY int
final
RL_STATIC_DRAW int
final
RL_STATIC_READ int
final
RL_STREAM_COPY int
final
RL_STREAM_DRAW int
final
RL_STREAM_READ int
final
RL_TEXTURE int
final
RL_TEXTURE_FILTER_ANISOTROPIC int
final
RL_TEXTURE_FILTER_LINEAR int
final
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST int
final
RL_TEXTURE_FILTER_MIP_LINEAR int
final
RL_TEXTURE_FILTER_MIP_NEAREST int
final
RL_TEXTURE_FILTER_NEAREST int
final
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR int
final
RL_TEXTURE_MAG_FILTER int
final
RL_TEXTURE_MIN_FILTER int
final
RL_TEXTURE_MIPMAP_BIAS_RATIO int
final
RL_TEXTURE_WRAP_CLAMP int
final
RL_TEXTURE_WRAP_MIRROR_CLAMP int
final
RL_TEXTURE_WRAP_MIRROR_REPEAT int
final
RL_TEXTURE_WRAP_REPEAT int
final
RL_TEXTURE_WRAP_S int
final
RL_TEXTURE_WRAP_T int
final
RL_TRIANGLES int
final
RL_UNSIGNED_BYTE int
final
RL_VERTEX_SHADER int
final
RL_ZERO int
final
RLGL_VERSION String
final