QuaternionFromAxisAngle method

QuaternionStructType QuaternionFromAxisAngle(
  1. Vector3StructType axis,
  2. double angle
)

Implementation

QuaternionStructType QuaternionFromAxisAngle(Vector3StructType axis, double angle)
  => RaylibQuaternionFactories.fromAxisAngle(axis, angle) as QuaternionStructType;