EaseSineInOut method

double EaseSineInOut(
  1. num t,
  2. num b,
  3. num c,
  4. num d,
)

Implementation

double EaseSineInOut(num t, num b, num c, num d) => -c/2.0*(math.cos(rl.PI*t/d) - 1.0) + b;