GetSplinePointBezierCubic method
String
GetSplinePointBezierCubic(
- Vector2Base<
Vector2Base< p1,dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> - Vector2Base<
Vector2Base< c2,dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> - Vector2Base<
Vector2Base< c3,dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> - Vector2Base<
Vector2Base< p4,dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> - num t,
Implementation
String GetSplinePointBezierCubic(
Vector2Base p1,
Vector2Base c2,
Vector2Base c3,
Vector2Base p4,
num t,
) => 'GetSplinePointBezierCubic($p1, $c2, $c3, $p4, $t)';