GetRayCollisionMesh method
String
GetRayCollisionMesh(
- RayBase<
RayBase< ray,dynamic, Vector3Base, MatrixBase, QuaternionBase, Vector4Base> , Vector3Base, MatrixBase, QuaternionBase, Vector4Base> - MeshBase<
MeshBase< mesh,dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> - MatrixBase<
MatrixBase, Vector3Base, QuaternionBase, Vector4Base> transform
Implementation
String GetRayCollisionMesh(
RayBase ray,
MeshBase mesh,
MatrixBase transform,
) => 'GetRayCollisionMesh($ray, $mesh, $transform)';