DrawMesh method
String
DrawMesh(
- MeshBase<
MeshBase< mesh,dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> - MaterialBase<
MaterialBase< material,dynamic, ShaderBase, MaterialMapBase< , ShaderBase, MaterialMapBase<dynamic, TextureBase, ColorBase> , TextureBase, ColorBase>dynamic, TextureBase, ColorBase> , TextureBase, ColorBase> - MatrixBase<
MatrixBase, Vector3Base, QuaternionBase, Vector4Base> transform
Implementation
String DrawMesh(
MeshBase mesh,
MaterialBase material,
MatrixBase transform,
) => 'DrawMesh($mesh, $material, transform: $transform)';