GetRayCollisionSphere abstract method

RayCollisionStructType GetRayCollisionSphere(
  1. RayStructType ray,
  2. Vector3StructType center,
  3. num radius
)

Get collision info between ray and sphere

Implementation

RayCollisionStructType GetRayCollisionSphere(
  RayStructType ray,
  Vector3StructType center,
  num radius,
);