GetRayCollisionQuad abstract method

RayCollisionStructType GetRayCollisionQuad(
  1. RayStructType ray,
  2. Vector3StructType p1,
  3. Vector3StructType p2,
  4. Vector3StructType p3,
  5. Vector3StructType p4,
)

Implementation

RayCollisionStructType GetRayCollisionQuad(
  RayStructType ray,
  Vector3StructType p1,
  Vector3StructType p2,
  Vector3StructType p3,
  Vector3StructType p4,
);