DrawTexturePro abstract method

void DrawTexturePro(
  1. TextureStructType texture,
  2. RectangleStructType source,
  3. RectangleStructType dest,
  4. Vector2StructType origin,
  5. num rotation,
  6. ColorStructType tint,
)

Draw a part of a texture defined by a rectangle with 'pro' parameters

Implementation

void DrawTexturePro(
  TextureStructType texture,
  RectangleStructType source,
  RectangleStructType dest,
  Vector2StructType origin,
  num rotation,
  ColorStructType tint,
);