CheckCollisionLines abstract method
(bool, Vector2StructType)
CheckCollisionLines(
- Vector2StructType startPos1,
- Vector2StructType endPos1,
- Vector2StructType startPos2,
- Vector2StructType endPos2,
Check the collision between two lines defined by two points each, returns collision point by reference
Implementation
(bool result, Vector2StructType collisionPoint) CheckCollisionLines(
Vector2StructType startPos1,
Vector2StructType endPos1,
Vector2StructType startPos2,
Vector2StructType endPos2,
);