CheckCollisionLines abstract method

(bool, Vector2StructType) CheckCollisionLines(
  1. Vector2StructType startPos1,
  2. Vector2StructType endPos1,
  3. Vector2StructType startPos2,
  4. Vector2StructType endPos2,
)

Implementation

(bool result, Vector2StructType collisionPoint) CheckCollisionLines(
  Vector2StructType startPos1,
  Vector2StructType endPos1,
  Vector2StructType startPos2,
  Vector2StructType endPos2,
);