CheckCollisionCircleLine abstract method
bool
CheckCollisionCircleLine(
- Vector2StructType center,
- num radius,
- Vector2StructType p1,
- Vector2StructType p2,
Check if circle collides with a line created betweeen two points p1 and p2
Implementation
bool CheckCollisionCircleLine(
Vector2StructType center,
num radius,
Vector2StructType p1,
Vector2StructType p2,
);