normalize method
Q
normalize()
Returns a normalized (unit-length) copy of this quaternion.
If length is zero, treats it as 1 to avoid division by zero.
Implementation
Q normalize() {
double length = this.length;
if (length == 0.0) length = 1.0;
final ilength = 1.0/length;
return _q(x*ilength, y*ilength, z*ilength, w*ilength);
}