menu
raylib_dartified package
documentation
raylib.dart
MeshBase<X extends MeshBase<X, M, V3, Q, V4>, M extends MatrixBase<M, V3, Q, V4>, V3 extends Vector3Base<V3, M, Q, V4>, Q extends QuaternionBase<Q, M, V3, V4>, V4 extends Vector4Base<V4, Q, M, V3>>
boneIdsCount property
boneIdsCount property
dark_mode
light_mode
boneIdsCount
property
int
get
boneIdsCount
Implementation
int get boneIdsCount => BASE_boneIdsCount(vertexCount);
raylib_dartified package
documentation
raylib
MeshBase<X extends MeshBase<X, M, V3, Q, V4>, M extends MatrixBase<M, V3, Q, V4>, V3 extends Vector3Base<V3, M, Q, V4>, Q extends QuaternionBase<Q, M, V3, V4>, V4 extends Vector4Base<V4, Q, M, V3>>
boneIdsCount property
MeshBase mixin