Vector4Equals method

  1. @override
bool Vector4Equals(
  1. Vector4D p,
  2. Vector4D q
)
override

Check whether two given vectors are almost equal

Implementation

@override
bool Vector4Equals(
  Vector4D p,
  Vector4D q,
) => _ffi.Vector4Equals(
  $.Vector4$.Ref1(p).asNativePointer<Vector4C>().ref,
  $.Vector4$.Ref2(q).asNativePointer<Vector4C>().ref,
);