Vector4AddValue method

  1. @override
Vector4D Vector4AddValue(
  1. Vector4D v,
  2. double add
)
override

Add value to vector components

Implementation

@override
Vector4D Vector4AddValue(
  Vector4D v,
  double add,
) => $.Vector4$.Extract3(
  (p) => _ffi.Vector4AddValue(
    $.Vector4$.Ref1(v).asNativePointer<Vector4C>().ref,
    add,
  ).toDart(p.asNativePointer()),
);