Vector3Negate method
Negate provided vector (invert direction)
Implementation
@override
Vector3D Vector3Negate(
Vector3D v,
) => $.Vector3$.Extract2(
(p) => _ffi.Vector3Negate(
$.Vector3$.Ref1(v).asNativePointer<Vector3C>().ref,
).toDart(p.asNativePointer()),
);